Cyborg School

Online product for self-study and adaptation to the prosthesis

Role

Product designer

Timeline

March 2021 — 
May 2021

Skills

Product thinking

User research

Design
In the spring 2021, the team of the company Motorica approached me with the fact that they do not understand why people who receive prostheses for a million rubles stop wearing them
This is the current process of obtaining a prosthesis
The problem
On the day when a prosthesis is installed, the user is shown how to properly put on a bionic prosthesis and how to control it. Then he gets tasks for the development of fine motor skills, for example, to take a ball and put it in a box. Usually work with users: an occupational therapist, a physical therapy doctor, a psychologist. All this takes two days. After that, the person goes home. Expectations that he finally has a hand and a harsh reality in which you need to get used to managing it as your own.
The research
Understanding our users
To dive into this problem, 11 in-depth interviews were conducted with cyborgs, a rehabilitologist, an occupational therapist and people working in Motor Skills.
The main pain: users simply could not figure out the prosthesis and they lacked motivation, so they simply decided not to wear a prosthesis
The conclusion was formed that a short rehabilitation is not enough to mentally and physically prepare a person for the moment when he will have a prosthesis instead of a stump.
A benchmark analysis of the main competitors of Motorica was conducted to understand how long rehabilitation lasts in general, and found out that they all carry out rehabilitation in a very short time. In the world, everything happens exactly the same way.
Concept
Finding the solution
During the research, I found the technology of myo sensors. They attach to the muscles of the stump and read muscle signals, with which you can control the interface. This is necessary to show the patient how he will control the prosthesis with the help of muscles. In fact, from the first time, no one can find the right muscle, let alone control it.

There was an understanding that the technology needs to be fully applied, and the way it is being used now does not reveal its potential in adapting to the prosthesis at all.
Making it great
Elevating the experiance
A concept was invented in which a person can now train muscles by playing a game, using a myo bracelet. It is these muscles that he will control the prosthesis.An important argument in favor of this decision was the fact that myo-sensors are already used in Motility to adjust the sensitivity of the prosthesis.It was decided to focus on the game format of adaptation: training in the format of games has already been successfully used for rehabilitation after stroke and Parkinson's disease. The results of patients who underwent rehabilitation in this format were better than those of patients who performed only physical therapy training.
I had to find a way to give people the opportunity, and after the experiment revealed that with the help of mio-box Motorica can play in Yandex games, and games with Google play.
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Motorica’s ambassadors Sergey and Ilya agreed to go through the game, instead of the keyboard, they controlled this game with their muscles. The experiment went great, after the game the guys said that “it seems like you're just playing, and you don't even think that you're training at this moment.”with the selection
By the way, I also tested it on myself 🙂 It was really not easy, even with an ordinary hand.And little girl Julia and her wonderful mother agreed to test the concept, which caused a storm of positive emotions both in the child and the parent 🙂
The concept of MIO-braselet
After that, it's time to start creating the concept of MIO bracelets. Thanks a lot to my friend Dima, who drew this cool concept 🙂
Final overview
The final solution